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Old 8.9.2012   #2899
Flame
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Join Date: 16.11.2007
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http://www.lfsforum.net/showthread.p...24#post1740424
Quote:
Originally Posted by Scawen
Good news, I've found a way to send packets that can crash a host. It looks like it could be the same method used to crash Chriship's host. I haven't been able to find any other ways to do it and this one does the same kind of thing, so I guess that's it.

I've got a few more fixes to do as well as the packet checking to fix this one so I'm going to estimate a few more days before the incompatible patch, maybe Thursday or Friday.

EDIT : This incompatible patch will be a TEST patch. When the official update is released will depend on the results of the testing.
Quote:
Originally Posted by Scawen
About the incompatible update, the main thing about it is an improved multiplayer system that will make the host more responsive and reliable.

Physics and all replays are still compatible
Game only needs host packets to continue processing
Quicker joining to host - no waiting for other players
No waiting for packets from players with slow connections
Much longer timeouts - lower probability of disconnection

Also fixes for various bugs and security issues that have been reported.
Tak snad už to Kidovi a Jirkovi nebude padat
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Last edited by Flame; 14.9.2012 at 14:26. Reason: p?idal jsem Jirku, aby neremcal a aby se ne?eklo, jako kdyby kv?li tomu spadnul sv?t nebo co, já nevim, no to je jedno :)
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