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Old 29.4.2016   #1
Pablo
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1.5.7

- Fixed end race GUI with Post Processing off
- Fixed Alfa 155 rev limiter sound
- Realtime app tweaked for visibility
- Tyre app : customizable wear colors
- F5 camera plays external sounds
- ksPreviewManager : now it's using a file switcher to keep max rendering settings
- ksEditor : fixed error in saving kn5 of a car project
- Rebalanced special events for Tyre Model 7
- Improved timing and removed "smoothing" messages on acServer
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Old 29.4.2016   #2
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1.5.8

- Tweaked tracks reverb levels
- Tweaked Corvette C7 Stingray idle and exterior volumes
- Tweaked Ferrari 458 GT2 exterior volume
- Tweaked P4/5 Competizione limiter sound
- Fixed Steam achievements limit
- Several special events (quick race mode) have been rebalanced because of AI improvements
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Old 29.4.2016   #3
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1.5.9

- reverted Realtime app
- Audio : hit and scrape sounds use surface volume
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Old 19.5.2016   #4
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VR support Pre Alpha

1.6.0
- Oculus Rift SDK 1.3 (WIP Pre Alpha)
- Fixed self shadowing on tyres
- Fixed wrong log output
- Dynamic controllers for turbo boost
- Added RPMS input to dynamic controllers
- Implementation of Scalable Apps
- Fixed replay Interface
- Fixed setup info screen
- Fixed race non progression when player is not moving
- Improved MP collision system
- Improved AI fuel handling
- Fixed Hotlap Mode unlocking achievement through not valid laps
- Fixed deltaT for renderAudio
- Bodywork and horn volumes uses engineVolume
- Bodywork's smoothvalue use a different alpha
- Added analogic placeholder for car modellers
- Added option to draw driver's label on focused car (system\cfg\name_displayer.ini -> DRAW_FOCUSEDCAR)
- Fixed CameraCar bad nearplane when forcing camera mode change (see exiting from replay)
- Implementation of Chat App (system\cfg\chat_app.ini)
- SharedMemory: Moved AirTemp/RoadTemp from Static to Physics, old values in static are deprecated
- Timing use also the hour/minutes format
- Fixed GoToPits Cheat to start from the pits.
- Added 4 Wheel Steer systems (Nissan Skyline , Mazda RX7)
- acServerManager : storing Driver data also save the current model/skin, so through drag&drop the saved skin can be used on a new slot)
- Added flags indications for completed session in leaderboards
- F9 overlay leaderboard is now avoiding red colours for better differentiation of opponent proximity indicators
- Added new [ASSETTO_CORSA] SIMULATION_VALUE parameter. Increase the number to increase simulation value. Defaults to 0 for obvious reasons
- Engine performance is now dependent on air density/temperature
- New AWD transmission code, still WIP (Nissan Skyline & Alfa 155)
- Fixed pitstop window not appearing when AI retired some car
- Experimental heating corrections on semislick tyres for Lotus 2-11, Exige Scura, Exige 240 and S3, Lotus Elise SC, KTM X-Bow, Mazda MX5 ND, Toyota AE86 Tuned and Drift
- BOP for GT3 cars
- Improved Mercedes AMG GT3 data


1.6.1
- Fixed Oculus Rift rendering
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Old 26.5.2016   #5
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1.6.2

- Chat app : fixed flicker when receiving message and app is locked
- Chat app : added bold and italic font style support (BOLD=1, ITALIC=1)
- Changed advertising billboards backgrounds from Black Cat County
- Small changes in the MX5 Cup rear suspension bump steer, electronics and brake bias.
- Improved MX5 Cup car tyre heating.
- Modified RX7 stock camber setup range
- Improved Supra Drift steering geometry
- Improved AE86 steering geometry
- Corrected Supra front splitter active aero. Now it activates after 60mph/98kmh (it was wrongly set at 60kmh)
- GT3 and GT2 cars have now a default setup with longer 6th or final gear ratio to aid AI with higher top speeds on circuits with long straights
- Some fine tuning on GT3 Balance of Performance
- Fixed backfire issue on Toyota AE86 Tuned
- Fixed cameracar sounds for cars of Japanese Pack
- Fixed Nissan GT3 leds timing
- Improved livery selection previews in the UI
- Full window mirror texture for Oculus
- Oculus pixel per display is now available as setting in Documents/Assetto Corsa/cfg/oculus.ini [SETTINGS] PIXEL_PER_DISPLAY
- Fixed sound samples for the Mazda MX-5 Cup
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Old 26.5.2016   #6
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1.6.3

- Lamborghini Huracán rear ligths updated to latest racing specs
- Fixed random bug causing a wrong position in the system message at the end of a race
- Fixed pit limiter "clutch cheat"
- Added new skins for Supra mkIV Tuned
- Added localAngularVelocity and finalFF to shared memory (physics rate)
- acServer : fixed sync message spam
- Corrected Traction_Control.lut files. Initial value must start with 0. Traction control levels are functional again.
- Additional model updates on the Nissan R34 Skyline GTR
- Shelby Cobra model updates
- New Mazda RX-7 Tuned sounds
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Old 3.6.2016   #7
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Trochu se zpozd?ním, jejich (ne)marketing je opravdu t?žko pochopitelný..

Japanese Pack
7 aut celkov? ve 12 verzích
€4,99

- Mazda MX-5 2015
- Mazda MX-5 CUP
- Mazda RX-7 Spirit R + tuned version
- Toyota Supra MK IV + time attack and Drift version
- Toyota AE86 Trueno + tuned and Drift version
- Nissan 370Z NISMO
- Nissan GT-R R34 Skyline V-Spec

Mazda MX-5 2016 and MX-5 CUP
The Mazda MX-5 Miata is famous to be a highly capable racing platform; it is known as the best-selling roadster in the world, and some even claim that this model is the most road-raced car world-wide. Mazda seems to agree, so starting in 2016, there will be multiple Mazda Global MX-5 Cup series around the world, all using the same 4th-generation model.

Mazda RX-7 Spirit R
The third-generation RX-7, first launched in 1991, has a particularly distinctive exterior design. Its lightweight, compact and high-output rotary engine enables the driver to feel its superb driving pleasure. Epitomizing Mazda's spirit of sports cars, the RX-7 won popularity among customers since its 1978 launch. The production of the latest RX-7 model (FD-3S) came to an end in August 2002.
The Spirit R series is available in three models: the Type-A, a two-seater with a five-speed manual transmission; the Type-B, a four-seater with a five-speed manual transmission; and the Type-C, a four-seater with a four-speed automatic transmission. All three models are equipped with common interior and exterior features, such as BBS-manufactured 17-inch wheels, red brake calipers, and interior panels with a special soft coating, while each model shows off distinctive equipment to make a difference from the other. The Type-A Spirit R is a two-seater model fitted with Recaro-made exclusive red full bucket seats. These lightweight seats reduce the overall chassis weight of the vehicle by approximately 10 kg. Braking performance is enhanced through the use of large drilled ventilated disk brakes for all four wheels and high-rigidity stainless mesh brake hoses. The Type-A Spirit R model is the ultimate RX-7, boasting the most outstanding driving performance in its history.

Nissan 370Z NISMO 2016
Although it has now been 45 years since the arrival of the original 240Z, its influence remains strong in the sports car world and in the design of the current-generation 370Z Coupé. The iconic shape, formed by the combination of a short wheelbase, wide track, low centre of gravity and a fluid silhouette, is as instantly recognizable today as it was in 1970.
Even more than the racing-inspired aerodynamic body and driver-oriented cockpit-style interior, at its core the NISMO is all about performance. To that end, the 370Z NISMO includes a potent 350-horsepower 3.7-liter DOHC V6 engine with Variable Valve Event and Lift Control (VVEL).
The 370Z NISMO's enhanced engine power and acceleration is provided through the use of an exclusive H-configured exhaust system design and muffler tuning, along with optimized ECM (Engine Control Module) calibration, to help create 18 horsepower more than a standard 370Z. Torque is rated at 276 lb-ft.

Nissan GT-R R34 Skyline V-Spec
1999 saw the introduction of the new Skyline R34 GT-R, with a wealth of history behind it and an enviable reputation to live up to. A 'super-evolution' of the model it replaced, the R34 GT-R is more advanced in every respect. Its body is stiffer and its aerodynamics package is further refined, and the V-spec features front and rear carbon-fibre diffusers under the car, and dual-wing adjustable aerofoil on the boot lid. Among the many technical refinements under the bonnet are twin ceramic intercooled turbochargers, which effectively eliminate turbo lag. There is also more torque and better power delivery.
A six-speed Getrag transmission delivers the engine's output to the wheels. Improvements had been made to the ATTESA four-wheel drive system, which features E-TS, or Electronic Torque Split. This gives the driver the entertainment of a 100 percent rear-wheel drive car, together with the traction and safety of a 50:50 four-wheel drive system when conditions demand it. This is further backed up by 'intelligent' electronic limited-slip differential. Refinements to the Super HICAS rear-wheel steer system include an electronic yaw-rate Feedback Control System for even more precise control of the rear wheels in extreme situations.
Quicker turbo response was achieved through the use of new turbochargers. Power is fed through a new six-speed close ratio Getrag gearbox. The basic engine goes back some nine years and was first developed for racing applications. In racing specification the engine comfortably produces upwards of 507bhp.

Toyota AE86
The AE86 generation of the Toyota Sprinter Trueno is a small, lightweight coupe or hatchback introduced by Toyota in 1983. In classic Toyota code, the 'A' represents the engine that came in the car (4A series), 'E' represents the Corolla, '8' represents the fifth generation (E80 series), while '6' represents the variation within this generation.
Even after production of the car was discontinued in 1987, many privateer teams kept on racing the AE86, and it is still a popular choice today for rallying and club races.
Part of the continued appeal of the AE86 for motorsports is its rear-drive configuration, a feature not available in most new lightweight coupes.

Toyota Supra MK IV
In 1979, the Supra's 2.6-liter inline-six cylinder engine was the first Toyota production engine to be equipped with electronic fuel injection. The Supra was available with both manual and automatic transmission, and came standard with 4-wheel-independent suspension and 4-wheel disk brakes.
With the exception of minor styling updates, the next major change occurred in 1993, when the Supra entered the realm of supercars. Available in both turbo and non-turbo guise, the new Supra was a radical departure from Supras of old. Performance was now the name of the game, and many weight-saving measures were employed – Toyota went so far as to equip the vehicle with hollow carpet fibres and make the rear spoiler (optional on turbo models) hollow.
The Turbo model was hailed by all major magazines as a true world-beater. With 280hp, the vehicle was capable of 0-100 km/h sprints in under 5 seconds, and carried on to an electronically-limited top speed of 250 km/h. This was the highest level of performance, and the strongest commitment to performance, Toyota had ever placed in one vehicle.
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